Big battles mean bigger system requirements, so they're trying to ward off people with crudboxes. Lastly, Platoon players start a Grand Battle within one line."Ĭuriously, the mode is disabled by default for people with slow computers. The rest of the squad spawns in the middle, including heavy tanks that didn't get into the first line. Well-armored tanks roll out on the front lines ready to rush towards the enemy, while SPGs stay behind the main push and cover the group from the rear. To ensure kickstarting a battle without wasting time to regroup, we tied the spawn positions within these small groups to vehicle types. "Each team of 30 is divided into three groups of 10 players. It doesn't just plop all players together in one big rumble either. Hilly areas in the east lend ample tactical opportunities to medium tanks and others that perform well on uneven terrain, thanks to solid gun depression and turret armor." Heavy hitters and TDs can use the buildings and streets of the town in the west to their advantage, especially in close combat. The middle area, dominated by a hill, is well suited for scouts. It offers enough space for all 60 players to maneuver. "Nebelburg is a 1.4x1.4km summer map with mixed terrain and designed specifically for Grand Battles. Only Tier X tanks can join in, mind, so it's not open to everyone. Along with bringing a higher playercount - double the regular high of 15v15 - Grand Battles packs a large new map, Nedelburg, suited to megafights. Grand Battles is its name, and grand battles is its game. The free-to-play arcade tank battles of World of Tanks today get a whole lot bigger with the official launch of a new 30v30 mode.
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